The setting is Manchester, New Hampshire in the Early 21st Century. Most of the rest of the world is fraught with social and political unrest, ecomonic troubles of varying types, and natural disasters. Upper New England has somehow managed to miss out on the worst of the upheavals and has a productive economy. There are supernatural forces at work here, and like so many other places, they hide behind the fronts of legitimate enterprises.
The population has swelled to 2.5 million souls as people leave Massachusetts and other New England states for jobs and a chance to get their piece of the American Dream. The rich get richer and the poor eek out a living in the mills and service industries that support the influx of corporate activity in the Merrimack Valley.
It is very hard to tell the good guys from the bad guys in this World of Darkness, even as the state motto "Live Free or Die" is scrawled on overpasses and disused billboards. This is game about ideals, mores, traditions, customs, and the deeper meanings of Being, brought to the players through interactive Roleplaying and offline writing activities.
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